Draw!: The Art of the Half-Point in Chess by Leonid Verkhovsky

By Leonid Verkhovsky

The success of the Draw!? we have now all visible video games and even perhaps performed them within which a tough or misplaced video game is salvaged via an excellent drawing blend. within the early Seventies, Soviet foreign grasp Leonid Verkhovsky gathered one of the most fabulous attracts ever performed. you'll be captivated via mixtures and threats, as inexhaustible mind's eye in safety and assault counterbalance one another. The chess prowess of 1 participant is essentially in equilibrium with the mastery of his opponent. either are taking part in for a win, either ship their chess armies into shut strive against, and peace units in at the chessboard while it virtually turns into empty after a protracted and fierce conflict. additionally, you will satisfaction on the staggering "saving draws," whilst, even though in a tough place, a participant unearths all attainable (and impossible!) assets to make a draw. instance are drawn from the praxis of worldwide champions and impressive grandmasters, in addition to from the video games of lesser-known avid gamers. Of certain curiosity is the study made by means of the writer concerning stalemate, that specific exception within the principles. The booklet is topped with an enticing bankruptcy during which the writer addresses the drawn video games of the world"s best avid gamers. "I am convinced that every one those that love and cherish our historical video game will get pleasure from this excellent ebook. Mikhail Tal

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